About Shellshock
Creation of a concept for a new table-top skirmish game a la Warhammer. The idea takes the standard premise of the battling genre but mixes it with something not usually associated with war... snails!
The factions within Shellshock are battling for control of the lands they roam, and the cabbage patches they discover. The characters take on a post-apocalyptical, tribal persona. Decorating their shells with warpaint and camouflage, and adorning their shells with weapons found in the wastelands.
Genre: Table-top Skirmish
Role: Creative, Concept Designer
Time: 2 Days
Work Done: Ideation / Reference Material / Concept Art / Naming